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Course Details



Skill Level




What You Will Learn?

  • How to create Quadradic Bezier Curves to move Enemy Ships on.
  • How to create a State Maschine for the Enemies to make decisions.
  • How to create a moving Formation to put Enemy Ships in.
  • About Variables, Arrays, Lists, Loops, Switch and more... in C#


In this Course you'll learn how to create a Space Shooter<\/strong> like the amazing Galaga<\/strong> in Unity Game Engine.
The concept is based on different behaviors the Enemy Space Ship can be in.<\/p>\n

This course is an Intermediate course<\/strong>, so if you have trouble in any case, write me a message or Q&A, and I'll help as best as I can.<\/p>\n

If you are beginner<\/strong>, you might have some trouble to follow, but the videos will guide you through the complete course. Don't forget you only become better if you repeat things and keep on learning!<\/p>\n

So we create several Systems which will give us enough freedom to:<\/p>\n

C# (Monodevelop)<\/strong><\/p>\n

  • create our own Pathes the enemies can fly on<\/li>\n
  • create our own Formation system where the enemies go into for their typical left\/right movement<\/li>\n
  • create our own diving system to randomize enemies flying around<\/li>\n
  • create our touch\/click & and hold movement for the Player and shoot meanwhile holding<\/li>\n<\/ul>\n

    Unity (2018.2)<\/strong><\/p>\n

    • managing our systems and make them multifunctional<\/li>\n
    • creating Space Particles like for Stars & Mist<\/li>\n
    • using Trails to make nice visuals for the Space Ships<\/li>\n
    • creating Particle Explosions<\/li>\n
    • creating a Start and GameOver Scene and of course 1 Game Scene<\/li>\n<\/ul>\n

      Course Material<\/strong><\/p>\n

      I provide the following Material with the Course:<\/p>\n

      1. 4 different Space Ships (3 Enemies, 1 Player) as *.fbx<\/li>\n
      2. 1 Star and 1 Cloud Texture as *.png<\/li>\n
      3. You have to write the code on your own; I do not provide the final scripts<\/strong>!<\/li>\n<\/ol>\n

        All other graphics for Menu's, Icons, Images or Buttons need to be created on your own.<\/p>\n

        All Materials I provide are for education only and should not be in your final release!<\/strong><\/p>\n


        In the end of this course you will have a fully functional Galaga<\/strong> Style 3D Game.<\/p>\n


        After you have created nice Menus, Buttons, and maybe additional content, upload the Game to any Gaming Website, Google Playstore, Apple Store or even Windows Store or Steam.<\/p>\n

        So what are you waiting for?<\/p>\n

        Let's make your dream game a reality!!<\/strong><\/p>"" :show-chars="400">


  • Some Unity knowledge is always helpful.
  • An open mind to understand and learn the topics.
  • Unity 4.6+ (The higher the better)
  • A passion for games or the passion to create them.


Section 1: Introduction 02:07
Section 2: The Concept 09:18
Section 3: The Path System 1:17:57
Section 4: Formation 54:01
Section 5: Spawn Manager 43:15
Section 6: Putting all Together 1:13:10
Section 7: Player Behavior 54:47
Section 8: Enemy Formation 56:30
Section 9: Enemy Diving Behavior 59:59
Section 10: Game Manager & UI Elements 1:02:42
Section 11: Game Effects 52:36
Section 12: Final Touches 1:15:46
Section 13: Conclusion, Requests, & Bonus Material 08:04

About the Instructor

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Students 2
Courses 3

I am OctoMan and I have a passion for games. I started to create small projects using Game Maker but now I make games and small apps using the latest and greatest of Unity3D. Unity3D has it all and with my help, you can make 2D and 3D games too!

A little about me:
I’ve always wanted to be an art teacher. So I became a certified 3D Artist. At first I spent my time creating 3D objects but then in 2004 I evolved into a Game Creator with the art skills to back it up. My goals have changed. I not only want to be a game teacher, I want to be your game teacher.

Usually I create tutorials on Youtube for free or requested patreon tutorials.

I create videos about Unity since 2015.

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